home *** CD-ROM | disk | FTP | other *** search
/ GameStar 2004 May / Gamestar_62_2004-05_dvd.iso / Programy / winamp501_full.exe / $_14327_ / Milkdrop / Rovastar - Harlequin's Spirit.milk < prev    next >
INI File  |  2003-09-30  |  3KB  |  91 lines

  1. [preset00]
  2. fRating=3
  3. fGammaAdj=1
  4. fDecay=1
  5. fVideoEchoZoom=0.999609
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=7
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=1
  13. bTexWrap=1
  14. bDarkenCenter=0
  15. bRedBlueStereo=0
  16. bBrighten=0
  17. bDarken=0
  18. bSolarize=0
  19. bInvert=0
  20. fWaveAlpha=0.001
  21. fWaveScale=0.6401
  22. fWaveSmoothing=0.27
  23. fWaveParam=0
  24. fModWaveAlphaStart=0.75
  25. fModWaveAlphaEnd=0.95
  26. fWarpAnimSpeed=5.99579
  27. fWarpScale=1.331
  28. fZoomExponent=1.01
  29. fShader=0
  30. zoom=0.998531
  31. rot=0
  32. cx=0.5
  33. cy=0.5
  34. dx=0
  35. dy=0
  36. warp=0.01
  37. sx=1
  38. sy=1
  39. wave_r=0.5
  40. wave_g=0.5
  41. wave_b=0.5
  42. wave_x=0.5
  43. wave_y=0.96
  44. ob_size=0.01
  45. ob_r=0
  46. ob_g=0.9
  47. ob_b=0.2
  48. ob_a=1
  49. ib_size=0
  50. ib_r=0.5
  51. ib_g=0.5
  52. ib_b=0.5
  53. ib_a=1
  54. nMotionVectorsX=0
  55. nMotionVectorsY=48
  56. mv_l=5
  57. mv_r=1
  58. mv_g=1
  59. mv_b=1
  60. mv_a=0
  61. per_frame_1=ob_r = 0.7 - 0.3*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438));
  62. per_frame_2=ob_g = 0.5- 0.4*sin(time*5.924);
  63. per_frame_3=ob_b = 0.45 - 0.3*cos(time*0.816);
  64. per_frame_4=warp =0;
  65. per_frame_5=volume = 0.15*(bass_att+bass+mid+mid_att);
  66. per_frame_6=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate));
  67. per_frame_7=lastbeat = if(equal(lastbeat,0),time,lastbeat);
  68. per_frame_8=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
  69. per_frame_9=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att);
  70. per_frame_10=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0);
  71. per_frame_11=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
  72. per_frame_12=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att);
  73. per_frame_13=lastbeat = if(beat,time,lastbeat);
  74. per_frame_14=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att);
  75. per_frame_15=q5 = if(beat,0.1*rand(1000),oldq5);
  76. per_frame_16=oldq5 = q5;
  77. per_frame_17=q3 = if(beat,0.1*rand(1000),oldq3);
  78. per_frame_18=oldq3 = q3;
  79. per_frame_19=ib_size = 0.02;
  80. per_frame_20=ib_r = ib_r + 0.5*sin(time*2.424);
  81. per_frame_21=ib_g = ib_g + 0.5*sin(time*2.247);
  82. per_frame_22=ib_b = ib_b - 0.5*sin(time*1.131);
  83. per_frame_23=dx = dx -0.008*(0.6*sin(time*0.23)+0.5*cos(time*0.153));
  84. per_frame_24=dy = dy - 0.008*(0.6*sin(time*0.21)+0.5*cos(time*0.142));
  85. per_pixel_1=box=abs(x*2-0.4*sin(q3))%2 + abs(y*2+0.4*sin(q5))%2;
  86. per_pixel_2=q1 = 4.05+(sin(x+0.237*time)-cos(y+0.513*time));
  87. per_pixel_3=zoom = if(above(box,1),q1*.1,zoom);
  88. per_pixel_4=rot = if(above(box,1),sin(0.885*time),0);
  89. per_pixel_5=dx = if(above(box,1),sin(0.542*time),dx);
  90. per_pixel_6=dy= if(above(box,1),sin(0.581*time),dy);
  91.